Give-LIFE-Cybers/Scripts/GL_Audio.gd

14 lines
312 B
GDScript

extends GL_Node
func _ready():
super._ready()
_set_title("Audio")
_create_row("Output",null,GL_AudioType.new(),true,GL_AudioType.new(),0)
_update_visuals()
func _process(delta):
super._process(delta)
apply_pick_values()
for key in rows:
rows[key]["output"] = rows[key]["input"]
_send_input("Output")