Give-LIFE-Cybers/Scripts
2025-04-09 18:12:26 -07:00
..
freecam.gd Many Many Updates 2025-04-07 20:16:09 -06:00
freecam.gd.uid Many Many Updates 2025-04-07 20:16:09 -06:00
GL_Animatable.gd Many Many Updates 2025-04-07 20:16:09 -06:00
GL_Animatable.gd.uid Many Many Updates 2025-04-07 20:16:09 -06:00
GL_Animatronic.gd Many bug fixes, record node now takes custom parameters 2025-04-08 06:11:54 -06:00
GL_Animatronic.gd.uid Many Many Updates 2025-04-07 20:16:09 -06:00
GL_Bool.gd merge in 0.2 changes 2025-04-09 09:28:03 -07:00
GL_Bool.gd.uid merge in 0.2 changes 2025-04-09 09:28:03 -07:00
GL_Color.gd merge in 0.2 changes 2025-04-09 09:28:03 -07:00
GL_Color.gd.uid merge in 0.2 changes 2025-04-09 09:28:03 -07:00
GL_Float.gd merge in 0.2 changes 2025-04-09 09:28:03 -07:00
GL_Float.gd.uid More epicness 2025-04-07 08:06:42 -06:00
GL_Invert.gd merge in 0.2 changes 2025-04-09 09:28:03 -07:00
GL_Invert.gd.uid merge in 0.2 changes 2025-04-09 09:28:03 -07:00
GL_Keystroke_Ramp.gd Simplified pick value applying, timeline node added 2025-04-08 04:30:16 -06:00
GL_Keystroke_Ramp.gd.uid Many Many Updates 2025-04-07 20:16:09 -06:00
GL_Lerp.gd Simplified pick value applying, timeline node added 2025-04-08 04:30:16 -06:00
GL_Lerp.gd.uid final changes 2025-04-08 00:52:34 -06:00
GL_MiscKeys.gd add munch and start of 2st props 2025-04-09 14:13:34 -07:00
GL_MiscKeys.gd.uid add munch and start of 2st props 2025-04-09 14:13:34 -07:00
GL_Mix_Colors.gd Simplified pick value applying, timeline node added 2025-04-08 04:30:16 -06:00
GL_Mix_Colors.gd.uid Many Many Updates 2025-04-07 20:16:09 -06:00
GL_Mouse_Wheel.gd Many bug fixes, record node now takes custom parameters 2025-04-08 06:11:54 -06:00
GL_Mouse_Wheel.gd.uid final changes 2025-04-08 00:52:34 -06:00
GL_Node.gd merge in 0.2 changes 2025-04-09 09:28:03 -07:00
GL_Node.gd.uid Node initialization 2025-04-06 02:07:39 -06:00
GL_Node_Add.gd Many bug fixes, record node now takes custom parameters 2025-04-08 06:11:54 -06:00
GL_Node_Add.gd.uid Many bug fixes, record node now takes custom parameters 2025-04-08 06:11:54 -06:00
GL_Node_Map.gd merge in 0.2 changes 2025-04-09 09:28:03 -07:00
GL_Node_Map.gd.uid Many Many Updates 2025-04-07 20:16:09 -06:00
GL_Node_Picker.gd More epicness 2025-04-07 08:06:42 -06:00
GL_Node_Picker.gd.uid More epicness 2025-04-07 08:06:42 -06:00
GL_Node_Picker_Bool.gd More epicness 2025-04-07 08:06:42 -06:00
GL_Node_Picker_Bool.gd.uid More epicness 2025-04-07 08:06:42 -06:00
GL_Node_Picker_Color.gd More epicness 2025-04-07 08:06:42 -06:00
GL_Node_Picker_Color.gd.uid More epicness 2025-04-07 08:06:42 -06:00
GL_Node_Picker_Float.gd More epicness 2025-04-07 08:06:42 -06:00
GL_Node_Picker_Float.gd.uid More epicness 2025-04-07 08:06:42 -06:00
GL_Node_Point.gd merge in 0.2 changes 2025-04-09 09:28:03 -07:00
GL_Node_Point.gd.uid more work 2025-04-06 04:23:17 -06:00
GL_NumberKeys.gd add munch and start of 2st props 2025-04-09 14:13:34 -07:00
GL_NumberKeys.gd.uid add munch and start of 2st props 2025-04-09 14:13:34 -07:00
GL_Output.gd everything can be a little better 2025-04-08 17:02:42 -07:00
GL_Output.gd.uid Many Many Updates 2025-04-07 20:16:09 -06:00
GL_Random.gd Simplified pick value applying, timeline node added 2025-04-08 04:30:16 -06:00
GL_Random.gd.uid More epicness 2025-04-07 08:06:42 -06:00
GL_Record.gd merge in 0.2 changes 2025-04-09 09:28:03 -07:00
GL_Record.gd.uid Added tooltips for all nodes, began record node 2025-04-08 03:16:50 -06:00
GL_Search.gd add most of the props and also some lights 2025-04-09 18:12:26 -07:00
GL_Search.gd.uid More work 2025-04-07 03:04:59 -06:00
GL_Sine.gd Simplified pick value applying, timeline node added 2025-04-08 04:30:16 -06:00
GL_Sine.gd.uid refactor, sine node 2025-04-06 02:42:03 -06:00
GL_Spotlight.gd add most of the props and also some lights 2025-04-09 18:12:26 -07:00
GL_Spotlight.gd.uid Many Many Updates 2025-04-07 20:16:09 -06:00
GL_Timeline.gd tooltips for output exact values (mindblown) 2025-04-08 04:45:37 -06:00
GL_Timeline.gd.uid Simplified pick value applying, timeline node added 2025-04-08 04:30:16 -06:00