add 2000s booths

This commit is contained in:
KawaiiZenbo 2025-10-26 22:21:01 -07:00
parent 9067869423
commit 2636dccf67
18 changed files with 414 additions and 0 deletions

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[gd_scene load_steps=5 format=3 uid="uid://ctxmxs017yvvu"]
[ext_resource type="PackedScene" uid="uid://71tjmeq3qvpq" path="res://Models/Furniture/2000sBoothDoubleLong.glb" id="1_bedok"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(1.2, 0.5, 1.5)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.2, 0.5, 1.5)
[node name="Booth" type="Node3D"]
[node name="2000sBoothDoubleLong" parent="." instance=ExtResource("1_bedok")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0)
shape = SubResource("BoxShape3D_domyf")

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[gd_scene load_steps=5 format=3 uid="uid://cj5t84t1a2nyp"]
[ext_resource type="PackedScene" uid="uid://craywq1sqm0e6" path="res://Models/Furniture/2000sBoothDoubleMedium.glb" id="1_yudiq"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(1.2, 0.5, 1.2)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.2, 0.5, 1.2)
[node name="Booth" type="Node3D"]
[node name="2000sBoothDoubleMedium" parent="." instance=ExtResource("1_yudiq")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0)
shape = SubResource("BoxShape3D_domyf")

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[gd_scene load_steps=5 format=3 uid="uid://c55cdiwnpjx0t"]
[ext_resource type="PackedScene" uid="uid://tuywyhp74ewb" path="res://Models/Furniture/2000sBoothDoubleShort.glb" id="1_rfu1r"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(1.2, 0.5, 0.7)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.2, 0.5, 0.7)
[node name="Booth" type="Node3D"]
[node name="2000sBoothDoubleShort" parent="." instance=ExtResource("1_rfu1r")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0)
shape = SubResource("BoxShape3D_domyf")

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[gd_scene load_steps=5 format=3 uid="uid://calp6o1i36gsj"]
[ext_resource type="PackedScene" uid="uid://c4grjvmkfos7r" path="res://Models/Furniture/2000sBoothSingleLong.glb" id="1_evjo4"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(0.65, 0.5, 1.5)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.1, 0.5, 1.5)
[node name="Booth" type="Node3D"]
[node name="2000sBoothSingleLong" parent="." instance=ExtResource("1_evjo4")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.25, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.75, 0)
shape = SubResource("BoxShape3D_domyf")

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[gd_scene load_steps=5 format=3 uid="uid://caa3ol37ewvfc"]
[ext_resource type="PackedScene" uid="uid://do3dqccfae4ku" path="res://Models/Furniture/2000sBoothSingleMedium.glb" id="1_q24ea"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(0.65, 0.5, 1.2)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.1, 0.5, 1.2)
[node name="Booth" type="Node3D"]
[node name="2000sBoothSingleMedium" parent="." instance=ExtResource("1_q24ea")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.25, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.75, 0)
shape = SubResource("BoxShape3D_domyf")

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[gd_scene load_steps=5 format=3 uid="uid://btuc7it2b6k5j"]
[ext_resource type="PackedScene" uid="uid://cnin113dd3ogj" path="res://Models/Furniture/2000sBoothSingleShort.glb" id="1_i0jpl"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lbe82"]
friction = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_lbe82"]
size = Vector3(0.65, 0.5, 0.7)
[sub_resource type="BoxShape3D" id="BoxShape3D_domyf"]
size = Vector3(0.1, 0.5, 0.7)
[node name="Booth" type="Node3D"]
[node name="2000sBoothSingleShort" parent="." instance=ExtResource("1_i0jpl")]
[node name="StaticBody3D" type="StaticBody3D" parent="."]
physics_material_override = SubResource("PhysicsMaterial_lbe82")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.25, 0)
shape = SubResource("BoxShape3D_lbe82")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0.75, 0)
shape = SubResource("BoxShape3D_domyf")