adjust lighting on 1/2 stage for better visibility of valence

This commit is contained in:
Persephone Bubblegum-Holiday 2025-08-13 22:12:35 -07:00
parent 7650752d72
commit 83bbb75a8d
4 changed files with 20 additions and 20 deletions

View file

@ -47,35 +47,35 @@ environment = SubResource("Environment_0tsrs")
[node name="Room Lights" type="Node3D" parent="."]
[node name="OmniLight3D" type="SpotLight3D" parent="Room Lights"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 4, 3.5, 2)
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 4, 3.5, 2)
light_color = Color(1, 0.960784, 0.85098, 1)
shadow_enabled = true
shadow_bias = 0.1
spot_angle = 80.0
[node name="OmniLight3D2" type="SpotLight3D" parent="Room Lights"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -4, 3.5, 2)
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -4, 3.5, 2)
light_color = Color(1, 0.960784, 0.85098, 1)
shadow_enabled = true
shadow_bias = 0.1
spot_angle = 80.0
[node name="OmniLight3D3" type="SpotLight3D" parent="Room Lights"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 3.5, 2)
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 3.5, 2)
light_color = Color(1, 0.960784, 0.85098, 1)
shadow_enabled = true
shadow_bias = 0.1
spot_angle = 80.0
[node name="OmniLight3D4" type="SpotLight3D" parent="Room Lights"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 6.86654, 3.5, 1.90623)
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 6.86654, 3.5, 1.90623)
light_color = Color(1, 0.960784, 0.85098, 1)
shadow_enabled = true
shadow_bias = 0.1
spot_angle = 80.0
[node name="OmniLight3D5" type="SpotLight3D" parent="Room Lights"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -7, 3.5, 2)
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -7, 3.5, 2)
light_color = Color(1, 0.960784, 0.85098, 1)
shadow_enabled = true
shadow_bias = 0.1

View file

@ -49,35 +49,35 @@ environment = SubResource("Environment_0tsrs")
[node name="Room Lights" type="Node3D" parent="."]
[node name="OmniLight3D" type="SpotLight3D" parent="Room Lights"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 4, 3.5, 2)
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 4, 3.5, 2)
light_color = Color(1, 0.960784, 0.85098, 1)
shadow_enabled = true
shadow_bias = 0.1
spot_angle = 80.0
[node name="OmniLight3D2" type="SpotLight3D" parent="Room Lights"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -4, 3.5, 2)
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -4, 3.5, 2)
light_color = Color(1, 0.960784, 0.85098, 1)
shadow_enabled = true
shadow_bias = 0.1
spot_angle = 80.0
[node name="OmniLight3D3" type="SpotLight3D" parent="Room Lights"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 3.5, 2)
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 3.5, 2)
light_color = Color(1, 0.960784, 0.85098, 1)
shadow_enabled = true
shadow_bias = 0.1
spot_angle = 80.0
[node name="OmniLight3D4" type="SpotLight3D" parent="Room Lights"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 6.86654, 3.5, 1.90623)
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 6.86654, 3.5, 1.90623)
light_color = Color(1, 0.960784, 0.85098, 1)
shadow_enabled = true
shadow_bias = 0.1
spot_angle = 80.0
[node name="OmniLight3D5" type="SpotLight3D" parent="Room Lights"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -7, 3.5, 2)
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -7, 3.5, 2)
light_color = Color(1, 0.960784, 0.85098, 1)
shadow_enabled = true
shadow_bias = 0.1