PneumaticPlaything/Scripts/InGameMenu.gd
2025-08-04 16:59:52 -07:00

27 lines
571 B
GDScript

extends Control
func _on_exit_button_pressed() -> void:
get_tree().quit()
func _on_exit_menu_button_pressed() -> void:
get_tree().change_scene_to_file("res://Scenes/GUI/MainMenu.tscn")
func _on_flow_controls_button_pressed() -> void:
pass # Replace with function body.
func _on_cosmetics_button_pressed() -> void:
pass # Replace with function body.
func _on_load_show_button_pressed() -> void:
pass # Replace with function body.
func _on_return_button_pressed() -> void:
get_node("../").interact = true
get_node("../").capture_mouse()
visible = false